Venture is a Flanker Damage hero in Overwatch. They were released in Season 10 on 16 April 2024, making them the 40th hero to be added to the game.[9]
Overview
Venture is an elusive, combo-oriented close-range damage dealer.
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3D portrait
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2D portrait
Abilities
Passive Abilities
- Small Health packs restore 150 Hit points, up from 75.
- Large Health packs restore 325 Hit points, up from 250.
- Anran, Genji, and Tracer additionally have a higher base movement speed of 6.0m/s, rather than the normal 5.5m/s.
40 (over time)
- The initial hit actually does less damage than standard melee (from 40 to 30). An additional 40 damage is dealt over time (for 70 damage total).
- From activation, there is a ~0.2 second active window to deal the initial damage, after which smaller periodic damage is dealt over the remaining duration of the attack.
- Damage is not reflected when blocked by Deflect.
- Clobber can be cancelled at any time into Drill Dash, Burrow or Tectonic Shock.
- Armor damage reduction only applies to the initial damage instance.
75 (Tectonic Shock)
- Total amount of shield health gained is capped at 75.
- Using multiple will stack shield health, but not exceed the limit.
- Shields are granted when the ability successfully starts. E.g. in case of Burrow, upon entering underground.
- Clobber does not trigger Explorer's Resolve. (Covered in Dirt Major perk only)
- If Venture takes damage, the shields start regenerating after 1.1 seconds at a rate of 19 shields per second.
- Shields start decaying at the end of the duration at a rate of 30 shield health per second.
- Using an ability resets the decay timer.
- Shield decay timer is paused while using Burrow or Tectonic Shock.
- Shield gain is not prevented by anti-heal effects.
- Shields are recoverable hit points, which means damage taken by them can be healed until they decay.
Weapons
Area of effect
40 - 12 (explosion)
1.1 m/s (min)
- Damage per second: 125 while firing (95.24 overall w/reload)
- Projectile explodes upon hitting an enemy, terrain or upon reaching its maximum range.
- Enemies hit by the shot are knocked back.
- Explosions do not deal self-damage, but will cause a knockback.
- The projectile can be destroyed while in air by Defense Matrix, Kinetic Grasp, Javelin Spin, Power Matrix and Kekkai Sanctuary and reflected by Deflect, but the explosion is unaffected.
- Amplification Matrix affects all damage dealt, if the projectile passes through it. Splash damage alone going through is not amplified.
Special Abilities
Movement
60 over 0.4 seconds (subsequent hits)
5 (during Burrow)
None (burrowed)
0.9 seconds (burrowed)
15 meters (burrowed)
12 m/s (self, upwards max)
16 m/s (self, during Burrow)
13.45 m/s (during Burrow)
- Cooldown starts when the ability is activated.
- While Burrow is active, the cooldown of Drill Dash is accelerated by 90%.
- Upon hitting an enemy for the first time, they take a small amount of damage. If the enemy stays in contact, they will take additional damage over the remaining duration.
- If dashing along ground, inputting jump right at the end of the dash allows Venture to retain momentum and travel slightly farther.
- Damage is not reflected when blocked by Deflect. Genji still gets knocked back, however.
- Drill Dash can be interrupted at any point by activating or emerging from Burrow or activating Tectonic Shock.
- Armor damage reduction only applies to the initial damage instance.
Area of effect
55 - 37.5 (min charge)
0 + 0.6 seconds (emerging)
0.2 seconds (emerging, min charge)
0.65 seconds (emerging, max charge)
1.3 seconds (emerging, max delay))
1 - 3.5 meters (min charge, falloff start - max)
7 m/s (emerging, min charge)
5.6 m/s (falloff end)
- Reveals enemy health bars without having dealt damage to them.
- Cooldown starts when the ability finishes casting.
- Venture receives a movement speed penalty while casting, replaced by a movement speed buff once underground.
- Pressing primary fire, jump or the ability button again causes Venture to emerge from underground, dealing damage and knocking back enemies in the area.
- Holding the button allows Venture to charge the ability, increasing the emerging area, damage dealt and leap speed.
- There is a 0.2 second grace period when the ability's duration ends where emerging can still be charged.
- Burrow will replenish Smart Excavator's ammo once underground.
- Removes most negative status effects and unsticks projectiles when successfully going underground.
- While burrowed, Venture can drop down ledges, but only travel up through ramps.
- Burrowed Venture cannot pass through Ice Wall, Tree of Life or Cryo-Freeze.
- While underground, Venture cannot be targeted or hit by heroes or objects, both allied and enemy.
- When dropping down a ledge, Venture briefly loses the invulnerability and can be targeted and hit by allied and enemy effects.
- When an Orb of Harmony has been applied to Venture earlier, they keep it while underground until they break line of sight. However, Orb of Discord is instantly removed, and Caduceus Staff is removed after a short period.
- When emerging, the damage is dealt before Venture launches up and can destroy mines and traps without harming Venture.
- Venture cannot activate traps, elevators or Petal Platform while underground.
- If venture starts emerge-charging on Petal Platform , and Lifeweaver cancels the platform, Venture's burrow will be force-cancelled.[10][11]
- Lifeweaver can use this technique to quickly place and cancel petal above a burrowed emerge-charging Venture, force-cancelling burrow.
- Cage Fight, Graviton Surge and Gravitic Flux do not affect Venture if they are underground. However, these abilities will prevent activating Burrow if Venture is caught in one of them, and can interrupt Burrow if Venture exposes themself by dropping down a ledge in their area.
- Venture can't capture or push objectives while they're underground. They can however contest objectives while underground, such as to prevent enemy progress or stall overtime.
- Venture can pick up health packs while underground.
- Burrow's movement speed buff does not count towards global movement speed buff cap.
- Destroys fences and other breakables in the way when traveling underground.
Ultimate Ability
1.8 meters (climb/drop)
- Tectonic Shock transforms Venture's weapon:
- The ability cannot be interrupted by crowd control or Hack.
- Venture can freely use primary fire to attack.
- Venture can still use Drill Dash and Burrow during the ultimate.
- Tectonic Shock cannot be activated or fired while burrowed.
- Quick melee/Clobber cannot be used during Tectonic Shock.
- Tectonic Shock fires shockwaves that travel along ground.
- If Venture is mid-air while firing a charge, the activation of the shockwave will be delayed until they hit the ground.
- Venture's falling acceleration is tripled if a charge is fired mid-air.
- Shockwaves cannot cross gaps, but can travel along ramps and stairs and will climb up and down ledges within its 2.5m height.
- Enemies hit by the shockwaves take damage and are knocked in the air.
- If Venture is mid-air while firing a charge, the activation of the shockwave will be delayed until they hit the ground.
- Tectonic Shock instantly replenishes Smart Excavator's ammo.
- Venture cannot fire Smart Excavator's normal primary fire during Tectonic Shock, so the replenished ammo can only be used once the ultimate ends.
Perks
Minor Perks
A Minor Perk can be chosen at level 2.
- Grants additional +300% cooldown refresh rate, meaning that cooldowns tick at 4x speed.
Major perks
A Major Perk can be chosen at level 3.
- Cooldown starts when duration ends.
- Counts as an ability and triggers Explorer's Resolve.
- Reloads weapon upon activation.
- Is affected by Excavation Exhilaration's 300% Cooldown Reduction.
30 (max per use)
- Doesn't gain shield when enemy use Deflect, Javelin Spin or Warding Stance.
Hero-specific options
| Setting name | Options | Description |
|---|---|---|
| Jump charges Burrow | Off | Only Ability 1 and Primary fire can charge Burrow. |
| On (default) | Ability 1, Primary fire and Jump can charge Burrow. | |
| Toggle Burrow emerge | Off (default) | Burrow shoots Venture into the air when player releases Ability 1, Jump or Primary fire. |
| On | Burrow shoots Venture into the air when player presses the same button again. |
Match-Ups and Team Synergy
When fighting Tanks, Venture has "Matchup" ratings, ranging on a scale of 5 levels. This is because Venture's primary focus, like any other DPS, is to pressure and eliminate the enemy team's Supports and other Damage heroes:
- Very Strong Vs. | Strong Vs. | Even/Neutral Vs. | Weak Vs. | Very Weak Vs.
When fighting DPS & Supports, Venture has "Priority Targeting" & measures of "Risk" ranging on a scale of 5 levels. These heroes often pose the greatest threat to Venture or are key targets to eliminate:
- Extremely High Priority | High Priority | Medium Priority | Low Priority | Very Low Priority
- Extreme Risk | High Risk | Medium Risk | Low Risk | Very Low Risk
Synergies are also graded on a scale of 5 levels:
- Exceptional Synergy | Strong Synergy | Good Synergy | Situational Synergy | Weak Synergy
Tank
| Hero | Match-Up | Team Synergy |
|---|---|---|
D.Va |
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Domina |
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Doomfist |
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Hazard |
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Junker Queen |
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Mauga |
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Orisa |
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Ramattra |
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Reinhardt |
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Roadhog |
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Sigma |
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Winston |
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Wrecking Ball |
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Zarya |
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Damage
| Hero | Match-Up | Team Synergy |
|---|---|---|
Anran |
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Ashe |
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Bastion |
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Cassidy |
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Echo |
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Emre |
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Freja |
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Genji |
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Hanzo |
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Junkrat |
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Mei |
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Pharah |
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Reaper |
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Shion |
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Sierra |
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Sojourn |
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Soldier: 76 |
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Sombra |
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Symmetra |
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Torbjörn |
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Tracer |
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Vendetta |
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Venture |
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MIRROR SYNERGY
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Widowmaker |
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Support
| Hero | Match-Up | Team Synergy |
|---|---|---|
Ana |
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Baptiste |
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Brigitte |
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Illari |
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Jetpack Cat |
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Juno |
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Kiriko |
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Lifeweaver |
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Lúcio |
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Mercy |
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Mizuki |
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Moira |
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Wuyang |
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Zenyatta |
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Map Strategies
Control
Escort
Hybrid
Push
Flashpoint
Achievements
| Name | Icon | Description | Reward |
|---|---|---|---|
| Eliminate 3 enemies with a single use of Tectonic Shock. | ![]() | ||
| Knock back an enemy to their death with Drill Dash. |
Trivia
- Venture is the only hero with a "Dev Doodle" Spray who didn't receive it on April Fools. Players instead received the spray upon logging in during Season 10.
Misc. Character Information
- Venture has always wanted to be eaten alive by scarabs.[5]
- Venture possibly has asthma.[5]
- Venture's grandmother lives in Mexico.[5]
- In French dubbing of Venture, they were given a distinct Quebecois accent.
- Venture is one of two characters (alongside Soldier: 76) to have 5 rare skins in Overwatch 2.
Disputed Information
| “ | Begin the excavation log. Sloan Cameron here, on-site in Petra. Me and the Wayfinders just found the coolest artifact I think I've ever—Again? Come on! Whoa, whoa, whoa. If you wanna mess with these artifacts, you gotta go through me. | „ |
| ~ Venture |
Cameron observes the firefight
Cameron worked on-site at Petra. Their work was interrupted by a firefight between Overwatch and Talon (and, apparently, not for the first time). Taking the side of the former, Cameron helped drive Talon off before returning to their excavation. Burrowing through the ground, Cameron emerged in a chamber which held a construct that looked like Anubis.[12]
Development
Venture concept art
Venture's developer nickname was "Miner".[13] The inital concept was a hero who could dig underground, as such early concept art was highly experimental with their design. Senior Concept Artist Kejun Wang tried various themes and configurations for Venture's drill, such as sound-based weaponry and exosuits. These concepts were later experimented with and combined to help make more defined early concepts.[13]
Early drill concept art by Kejun Wang[13]
Narrative designer Miranda Moyer directed Venture's identity towards a swashbuckling archaeologist, which had concept artists lean into the adventurer aesthetic, specifically to design them as a daring explorer with a big drill. Whilst developing Venture's look and trying to solidify the hero's silhouette, other than the iconic big drill, concept artists ended up giving Venture a big backpack and long coat to help make them look unique to other heroes, while suiting their adventurer identity.[13] Venture was heavily inspired by miners and mining gear, which is reflected in the design of their drill weapon.[9]
Early prototype sketch and movement studies[13]
Whilst visualizing early concept art of Venture's drill into 3D, the design got streamlined and changed to a more conical shape to make it more recognizable and better from a first-person perspective. From the conical 3D drill, developers started to plot the moving parts and different states it would have, which led to the now moving Drill mode and idle Cannon. Venture's design was also slightly inspired by motorcyclists, such as the way they hold their Drill, as well as the drill's look and loud noises. This inspiration also led to the flame decals on their weapon, as well as flame tattoos on Venture's neck. Venture's off-hand grip was inspired by vacuum cleaners.[13]
3D drill variations and movement studies[13]
For Venture's character personality and backstory, Moyer stated they worked around the concepts the hero has so far, which at the time was a character with a big drill. From this, they explored different archetypes and ultimately landed on archaeology. They explored what archaeology would be look like in the world of Overwatch, leading to the idea that the well-charted future still had mystery and adventure if you look for it. As such, they developed Venture's daring, passionate and brazen personality.[13]
Venture is Overwatch 2's first trans non-binary hero, using they/them pronouns. The team gathered feedback and worked closely with the LGBT network at Blizzard, as well as gender non-conforming developers working on Venture, to try best represent Venture's gender identity as authentically as possible.[13]
Venture was revealed at BlizzCon 2023. Reception was mostly positive, with fan art quickly appearing on the Internet.[14] Venture was available as a trial from March 28 to 31 before Season 10 began,[15] where they were released as a regular hero.
Removed abilities
Removed Perks
- Removed in Season 18.
- Removed in Season 18.
Media
Concept Art
-
Ice Cream Skin Concept Art by Cecilia Deyne
Videos
Balance Change Logs
- For more information, see Patch Notes.
- Shield health gained per ability reduced from 30 to 25.
Seismic Sense - Minor Perk
- Removed.
Deep Burrow - Minor Perk
- New Minor Perk
- Drill Dash distance is 50% longer while burrowed.
SMART-R Excavator - Major Perk
- Removed.
Smart Extender - Major Perk
- New Major Perk.
- Empower SMART Excavator with E to increase its maximum projectile range by 100% for 4 seconds.
Smart Excavator - Primary Fire
- Recovery time reduced from 0.7 to 0.6 seconds.
- Hero Perks
- While underground, Venture can sense enemies within 25 meters.
- While Tectonic Shock is active, cooldowns refresh 300% faster
- SMART Excavator's range is increased by 25%.
- Dealing damage with Clobber grants up to 30 Explorer's Resolve shields.
- Global Projectile Size Bonus
- Projectile radius large reduced from 0.15 to 0.12 meters.
- Hero Updates
- Cooldown rate is now faster anytime Burrow is active, rather than requiring the player to be underground.
- Shield health gained per ability reduced from 40 to 30.
- Cooldown now begins when the ability is used.
- Cooldown is no longer decreased by half when used underground.
- Cooldown is accelerated by 90% when underground.
- Added a 0.2-second grace period after the Burrow timer runs out where emerging can still be charged.
- Maximum explosion damage decreased from 45 to 40.
- Initial impact damage decreased from 40 to 30.
- Ultimate charge cost increased by 10%.
New Hero: Venture
- Venture has been added to the line-up.
- Venture is immediately available to play in Competitive Play.
Changes from preview
- Impact damage decreased from 60 to 40.
- Damage over time increased from 40 to 60.
- Impact damage decreased from 40 to 30.
- Damage over time increased from 30 to 40.
- Vertical knockback decreased by 30%.
References
- ↑ 2024-03-28, Venture. Overwatch 2, accessed on 2024-04-17
- ↑ 2023-11-09, What’s Next | Overwatch 2 | BlizzCon 2023. Youtube @PlayOverwatch, accessed on 2024-04-14
- ↑ 2024-28-03, Ana Martinez Twitter post. Twitter @LiquidSprocket, accessed on 2025-13-01
- ↑ 4.0 4.1 Cite error: Invalid
<ref>tag; no text was provided for refs namedDevUpdateMythic - ↑ 5.0 5.1 5.2 5.3 Overwatch 2, Venture Quotes
- ↑ 2024-03-28, Valeria Rodriguez Twitter post. Twitter @ElvisBadger, accessed on 2024-04-04
- ↑ 2024-07-24, Annalisa Platania official LinkedIn statement. LinkedIn, accessed on 2025-03-02
- ↑ 2024-04-03, Nanako Mori official Twitter statement. Twitter @mory7585, accessed on 2024-04-04
- ↑ 9.0 9.1 2023-11-05, Every Overwatch 2 BlizzCon 2023 announcement: Mauga, new heroes, Clash mode, and more. Windows Central, accessed on 2023-11-05
- ↑ https://youtu.be/c8wQ7O0OG_0?t=82
- ↑ https://www.reddit.com/r/LifeweaverMains/comments/1oucubr/comment/nodzvx9/
- ↑ 2024-03-28, Venture | New Hero Gameplay Trailer | Overwatch 2. YouTube, accessed on 2024-03-28
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 13.8 2024-04-17, READY TO MAKE HISTORY - A LOOK INTO VENTURE'S DEVELOPMENT. Blizzard Entertainment, accessed on 2024-04-18
- ↑ 2023-12-10, Overwatch 2’s Mauga is part of an evolving way of adding new heroes to the game. Polygon, accessed on 2023-12-19
- ↑ 2024-03-27, Overwatch 2 Reveals Venture Abilities, Limited-Time Trial. GameRant, accessed on 2024-03-28
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Initiator |
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Stalwart |
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Recon |
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Sharpshooter |
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