overwatch

Perks are a feature in Overwatch 2 that were added in Season 15: Honor and Glory. Perks are upgrades to the heroes' abilities that are unlocked throughout a match.

Unlocking perks

During the match, the player's current hero gains perk progress and can level up. Each hero starts the match at level 1, meaning that no perks are unlocked. They first unlock their minor perk at level 2 and later their major perk upon reaching level 3. Minor perks are small upgrades to an ability, such as cooldown reductions, whereas major perks are more impactful upgrades that can change the functionality of the ability altogether. Both minor and major perks have two options to choose from.

Perk progress can be gained by dealing damage, securing eliminations, and healing your allies. Baseline, this system functions the same as ultimate charge, with each point of damage and healing granting a point toward the next perk level. Unlike ultimate charge however, players do not passively gain perk progress, but in turn, the amount of perk progress gained through combat gradually increases throughout the match. After 3 minutes, the amount of XP gained starts to increase until 7 minutes, where it reaches the maximum 2x increase. Heroes also gain 15% more progress if they eliminate an enemy hero that is at a higher perk level than they are.

Perk progress also has the same restrictions as gaining Ultimate charge, most notable ones being that damage and healing dealt from or during ultimates and damage dealt to yourself do not grant perk progress as well as overhealth and Tank role passive reducing the amount of perk progress gained.

Perks are not available in the Stadium and some event game modes. In Stadium, a few items and powers are functionally identical or similar to certain perks.

List of XP thresholds

Perk XP requirements
Hero Level 2 (Minor) Level 3 (Major)
Ana Ana 2025 5060
Anran Anran 1,530 3,880
Ashe Ashe 1750 4380
Baptiste Baptiste 2400 5830
Bastion Bastion 1925 4715
Brigitte Brigitte 2035 5090
Cassidy Cassidy 1560 3900
D.Va D.Va 1615 3940
Domina Domina 1975 4975
Doomfist Doomfist 1800 4500
Echo Echo 1760 4405
Emre Emre 1900 4800
Freja Freja 1800 4000
Genji Genji 1520 3800
Hanzo Hanzo 1595 3985
Hazard Hazard 1865 4665
Illari Illari 2355 5890
Jetpack Cat Jetpack Cat 2100 5200
Junker Queen Junker Queen 2210 5520
Junkrat Junkrat 1675 4185
Juno Juno 2110 5275
Kiriko Kiriko 1900 4800
Lifeweaver Lifeweaver 1975 4940
Lúcio Lúcio 2020 5050
Mauga Mauga 1975 4935
Mei Mei 1600 4005
Mercy Mercy 1835 4590
Mizuki Mizuki 2440 5850
Moira Moira 2295 5740
Orisa Orisa 1830 4570
Pharah Pharah 1730 4330
Ramattra Ramattra 1820 4550
Reaper Reaper 1625 4065
Reinhardt Reinhardt 1615 4040
Roadhog Roadhog 2160 5400
Shion (死怨) Shion (死怨)
Sierra Sierra 1990 4975
Sigma Sigma 1955 4890
Sojourn Sojourn 1695 4235
Soldier: 76 Soldier: 76 1990 4975
Sombra Sombra 1420 3410
Symmetra Symmetra 1595 3835
Torbjörn Torbjörn 1750 4375
Tracer Tracer 1575 3995
Vendetta Vendetta 1690 4340
Venture Venture 1590 3820
Widowmaker Widowmaker 1410 3330
Winston Winston 1835 4585
Wrecking Ball Wrecking Ball 1765 4410
Wuyang Wuyang 2300 5600
Zarya Zarya 1910 4770
Zenyatta Zenyatta 1880 4700

Swapping heroes

Perks do not transfer between heroes. For instance, if a player unlocks two perks with one hero, then switches to another, they must level up to unlock perks for the new hero as well. However, any previously unlocked perks will remain unlocked if the player later switches back to their original hero.

If a player leaves and another player replaces them, the first hero the new player selects will be given perk XP equivalent to the teammate who currently has the least perk XP.

Perks in Competitive Play

In Escort and Hybrid maps in Competitive Play, all perks are reset after every round. When the players first swap sides, all perk progress is also reset to level 1. If the match goes to extra rounds, perks are reset again after every round, but all heroes start at level 3 and can immediately select their perks.

Perks in Mystery Heroes

In Mystery Heroes, heroes start at level 3 every time they respawn, but their minor and major perk will be randomly selected. (removed in April 14, 2026 Patch, re-added in May 12, 2026 Patch)

List of Perks

Tanks

Tank Hero Perks
Hero Perk Type Description
Bunny Power Bunny Power Minor Perk Eject grants 75 temporary overhealth and Call Mech's damage radius is increased by 50%.
Extended Boosters Extended Boosters Minor Perk Hitting an enemy with Boosters deals 40% increased damage and extends the duration by 0.5 seconds.
Perk ShieldSystem Shield System Major Perk Convert 150 health to shields. Defense Matrix restores shields based on 25% of its damage absorbed.
Precision Fusion Precision Fusion Major Perk Press Reload to reduce Fusion Cannons' Spread by 75% for 3 seconds.
Perk Efficient Design Efficient Design Minor Perk After using Barrier Array, restore 50 shields and activate passive health regeneration.
Perk Extended Power Extended Power Minor Perk Increase the range of Photon Magnum by 20%.
Perk Disruptive Detonation Disruptive Detonation Major Perk Enemies hit by Crystal Charge's explosion are slowed by 30% for 2 seconds.
Perk Power Move Power Move Major Perk Barrier Array can be used as a wall to stun enemies with Sonic Repulsors with a 100% damage increase.
Perk OneTwo One-Two Minor Perk Hitting an enemy into a wall with Rocket Punch reloads all Hand Cannon and overfills ammo by 2.
Perk Survival-of-the-Fittest Survival of the Fittest Minor Perk The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.
Aftershock Aftershock Major Perk Enemies hit by Seismic Slam are slowed by 40% for 2 seconds.
Perk PowerMatrix Power Matrix Major Perk Power Block absorbs projectiles for the first second of its duration.
Perk DeepLeap Deep Leap Minor Perk Violent Leap’s range is increased by 15%.
Perk AnarchicZeal Anarchic Zeal Minor Perk Spike Guard’s spikes gain 30% Lifesteal.
Perk Reconstitution Reconstitution Major Perk Jagged Wall hits charge Spike Guard with 25 energy, up to 50 extra.
Explosive Impalements Explosive Impalements Major Perk Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 40 explosive damage.
Rampant Charge Rampant Charge Minor Perk Gain Unstoppable and refreshes all cooldowns by 6 seconds when using Rampage.
Perk BattleShout Battle Shout Minor Perk Commanding Shout fully reloads Scatter Gun and increases allied reload speed by 50%.
Willy-Willy Willy-Willy Major Perk When recalling Jagged Blade its radius is increased by 100% and it deals 30 additional impact damage.
Perk SavageSatiation Savage Satiation Major Perk Carnage's impact damage gains 100% lifesteal.
Perk KineticBandolier Kinetic Bandolier Minor Perk Overrun reloads up to 150 ammo during the first second of charging.
Pyromaniac Pyromaniac Minor Perk Igniting enemies with Incendiary Chaingun grants 50 overhealth.
Perk Firewalker Firewalker Major Perk Overrun ignites enemies hit.
Perk CombatFuel Combat Fuel Major Perk Critical hits grant Mauga 3 temporary overhealth on Cardiac Overdrive's next use, up to 150 overhealth.
Defense Protocol Defense Protocol Minor Perk Regenerate 100 health per second while charging Terra Surge.
Mobile Fortification Mobile Fortification Minor Perk While Fortify is active, Orisa has no movement speed reduction and no heat generation.
Perk ChargedJavelin Charged Javelin Major Perk Energy Javelin can be charged to increase projectile speed and knockback. Pierces enemies at full power.
Perk ProtectiveBarrier Protective Barrier Major Perk Javelin Spin is replaced with a barrier.
Relentless Form Relentless Form Minor Perk While Nemesis Form is active, eliminations extend the duration by 1 second.
Perk ProlongedBarrier Prolonged Barrier Minor Perk Void Barrier's duration and size is increased by 25%.
Perk NaniteRepair Nanite Repair Major Perk Ramattra is healed for 75 health per second while within Ravenous Vortex.
Perk VoidSurge Void Surge Major Perk Void Accelerator periodically releases a burst of 6 additional projectiles during continuous fire.
Crusader's Fire Crusader's Fire Minor Perk Refund a charge of Fire Strike When you stun an enemy, overfilling up to 3.
Perk CrusadersResolve Crusader's Resolve Minor Perk While using Barrier Field, your passive health regeneration triggers 75% sooner.
Perk ShieldSlam Shield Slam Major Perk While Barrier Field is active, use Primary Fire to damage and knockback enemies.
Ignited Fury Ignited Fury Major Perk For each enemy you hit with Fire Strike, gain 2 seconds of 25% increased attack speed.
Perk ScrapHook Scrap Hook Minor Perk Chain Hook hits reload 2 ammo.
Shrapnel Launcher Shrapnel Launcher Minor Perk Extend the range of Scrap Gun's secondary fire by 50% and tighten its burst spread by 25%.
Perk HogdrogenExposure Hogdrogen Exposure Major Perk Take A Breather also heals nearby allies for 50% of its healing.
Pulled Pork Pulled Pork Major Perk Gain overhealth based on how far you pull enemies with Chain Hook, up to 300.
Perk KineticCycle Kinetic Cycle Minor Perk Absorbing projectiles with Kinetic Grasp also reduces Accretion's cooldown.
Hyper Regeneration Hyper Regeneration Minor Perk 40% of Hyperspheres' damage restores Experimental Barrier's Health.
Perk HyperStrike Hyper Strike Major Perk Every 5 direct hits with Hyperspheres, your next successful Quick Melee levitates and knocks away enemies.
Perk Levitation Levitation Major Perk Activate and hold Double Jump to briefly levitate upward.
Perk Electric Charge Electric Charge Minor Perk Winston gains 10% movement speed for each enemy damaged by his primary fire, up to 30%.
Perk HeavyLanding Heavy Landing Minor Perk During Primal Rage, Jump Pack's damage and area increase by up to 75% while airborne.
Perk ChainLightning Chain Lightning Major Perk Fully charged Secondary Fire hits bounce to up to 2 additional targets.
Perk RevitalizingBarrier Revitalizing Barrier Major Perk Barrier Projector heals allies within it for 30 health per second.
Perk Steamroller Steamroller Minor Perk Roll impacts deal 100% more damage to Tanks.
Perk Multi-Ball Multi-Ball Minor Perk Press Ultimate within 5 seconds after using Minefield to deploy 7 additional mines.
Perk HangTime Hang Time Major Perk Piledriver winds up longer, gaining air control and dealing up to 50% more damage.
Adaptive Barrier Adaptive Barrier Major Perk Adaptive Shield generates a 1.5 second barrier on activation.
Perk Spotter Spotter Minor Perk Projected Barrier activates ally health regeneration and increases their movement speed by 20%.
Perk JumpUps Jump-Ups Minor Perk Secondary Fire's self-knockback is increased by 75%.
Perk EnergyLance Energy Lance Major Perk Particle Cannon's beam pierces enemies.
Perk Extra Oomph Extra Oomph Major Perk While a Barrier is active, dealing damage with Particle Cannon’s beam generates energy.

Damage

Damage Hero Perks
Hero Perk Type Description
Perk RavenousWraith Lingering Wraith Minor Perk Leaving Wraith Form grants 40% movement speed for 2 seconds.
Perk SoulReaving Soul Reaving Minor Perk Collect Soul Globes from dead enemies to restore 50 health.
Shadow Blink Shadow Blink Major Perk Shadow Step's cast time and cooldown are 25% faster, but the range is reduced by 25%.
Perk Trigger Finger Trigger Finger Major Perk Refresh Dire Triggers' cooldown whenever using an ability or reloading.
Perk ScopedEfficiency Scoped Efficiency Minor Perk Scoped shots cost 3 ammo instead of 5.
Perk Sniper's Instinct Sniper's Instinct Minor Perk Scoped shots charge 100% faster for 2 seconds after using Grappling Hook.
Perk Widow's Bite Widow’s Bite Major Perk Scoped shots can charge up to 125%, piercing enemies when fully charged.
Perk Seeker Mine Seeker Mine Major Perk Venom Mine now fires poison darts at enemies within 10 meters and remains active after triggered.
Perk Deep Burrow Deep Burrow Minor Perk Drill Dash distance is 50% longer while while burrowing.
Perk ExcavationExhilaration Excavation Exhilaration Minor Perk While Tectonic Shock is active, cooldowns refresh 300% faster.
Perk SMART Extender Smart Extender Major Perk Empower SMART Excavator with E to increase its maximum projectile range by 100% for 4 seconds.
Perk Covered-in-Dirt Covered in Dirt Major Perk Dealing damage with Clobber grants up to 30 Explorer's Resolve shields.
Perk Raging Storm Icon Raging Storm Minor Perk Whirlwind Dash continues to spin, hitting 3 more times for 30 damage in a wide area.
Perk Extra Edge Extra Edge Minor Perk Projected Edge costs 25% less energy.
Perk Relentless Icon Relentless Major Perk Onslaught can stack 3 more times, increasing attack speed by 5% and movement speed by 4% per stack.
Siphoning Strike Siphoning Strike Major Perk Overhead strikes gain 30% Lifesteal.
Perk Chronal Dash Chronal Dash Minor Perk Blink distance increased by 20%.
Kinetic Reload Kinetic Reload Minor Perk Melee hits grant 20 ammo.
Perk BlinkPacks Blink Packs Major Perk Health Packs restore 1 Blink charge.
Perk QuantumEntanglement Quantum Entanglement Major Perk Recall grants 50 overhealth and 20 ammo that decays over time.
Hammer Time Hammer Time Minor Perk Move 20% faster while Forge Hammer is equipped.
Perk Pre-Heated Pre-Heated Minor Perk Molten Core activates Overload.
Perk AnchorBolts Anchor Bolts Major Perk Deploy Turret's throw range is increased by 50% and it can now attach to walls and ceilings.
Perk OverloadedTurret Overloaded Turret Major Perk Overload upgrades your Turret for 5 seconds, increasing its health and damage.
Perk SentryCapacity Sentry Capacity Minor Perk Sentry Turret gains an additional charge.
Perk PerfectAlignment Perfect Alignment Minor Perk Increase the range of Photon Projector's primary fire by 20%.
Ability Symmetra Photon Barrier Hovering Barrier Major Perk Teleporter gains the option to create a forward moving barrier instead. Pressing Ability 2 again slows down the barrier's movement.
Perk ShieldBattery Shield Battery Major Perk Symmetra regenerates 20 shields per second while within 10 meters of her teleporter.
Encrypted Upload Encrypted Upload Minor Perk Hack can be used while invisible, successful hacks increase the duration of stealth by 3 seconds.
Perk CtrlAltEsc CTRL ALT ESC Minor Perk Teleporting with Translocator while below half health initiates passive health regeneration.
Perk High-Speed Bandwidth High-Speed Bandwidth Major Perk Hacked health packs grant allies 25% movement speed and 50 overhealth for 4 seconds.
Viral Replication Viral Replication Major Perk Hitting a hacked enemy with Virus spreads Virus to enemies within 8 meters.
Perk Helix Propulsion Helix Propulsion Minor Perk Helix Rockets' projectile speed is increased by 50%.
Tactical Salvo Tactical Salvo Minor Perk During Tactical Visor, Helix Rockets' cooldown is reduced by 80% and no longer interrupts firing Heavy Pulse Rifle.
Perk Full Stride Full Stride Major Perk Sprint's movement speed bonus gradually increases by an additional 25% over 2 seconds.
Perk StimPack Stim Pack Major Perk Stim Pack replaces Biotic Field. On use, Soldier: 76 heals for 30 health per second and gains 20% increased attack speed for 5 seconds.
Decelerationfield Deceleration Field Minor Perk Enemies hit by Disruptor Shot are slowed by 25%.
Perk Overcharged Overcharged Minor Perk Railgun’s maximum energy is increased by 50 while Overclock is active.
Perk DualThrusters Dual Thrusters Major Perk Power Slide gains an additional charge and its jump height shifts to lateral movement.
Frictiongenerators Friction Generators Major Perk While sliding, Power Slide generates up to 50 Energy.
Perk Full Flight Full Flight Minor Perk Increase Anchor Drone flight and grapple ranges by 25%.
Perk Tight Grip Tight Grip Minor Perk Helix Rifle's bullet spread tightens 100% faster and widens 30% slower.
Perk Medi-Drone Medi-Drone Major Perk Anchor Drones hold a small medkit that can heal Sierra.
Perk Locked In Locked In Major Perk Firing Tracking Shot increases your attack speed by 20% for 2 seconds.
File:Perk Rapid Reload.png Rapid Reload Minor Perk Evade reloads 9 ammo.
File:Perk X Machina.png X Machina Minor Perk Execution does 20% more damage to enemies below half health.
File:Perk Refuel.png Refuel Major Perk Joyride instantly restores 50 health and regenerates 20 health per second while active.
File:Perk Faces of Death.png Faces of Death Major Perk Gain all other Damage subrole passives (Recon, Specialist and Sharpshooter).
Perk Smoulder Smoulder Minor Perk Ignited enemies burn 1.5 seconds longer.
Perk Heat Shield Heat Shield Minor Perk Gain 50 overhealth when you use your Ultimate and for each enemy ignited by it.
Perk Short Fuse Short Fuse Major Perk Impacting an enemy with Inferno Rush reduces its cooldown by 1.5 seconds.
Perk Hungering Blaze Hungering Blaze Major Perk Increase the healing of Dancing Blaze's subsequent strikes by 25.
Perk Concussive Force Concussive Force Minor Perk Concussive Blast deals up to 30 explosion damage.
Perk HelixShields Helix Shields Minor Perk Convert 125 health to shields. Direct hits with the Rocket Launcher triggers passive shield regeneration.
Perk FuelStores Fuel Stores Major Perk Jet Dash grants 50% fuel. Maximum overfuel is increased by 100%.
Perk Rocket Salvo Rocket Salvo Major Perk After using a movement ability, the next primary fire shoots two spiraling mini-rockets, each dealing 30 damage.
Skating Rink Skating Rink Minor Perk Allies within Blizzard gain 25% increased movement speed and heal for 50 health per second.
Glacial Propulsion Glacial Propulsion Minor Perk Double jumping creates a small ice pillar that launches Mei into the air.
Deep Freeze Deep Freeze Major Perk Continuously hitting enemies with primary fire freezes them for a short time.
Perk CryoStorm Cryo-Storm Major Perk Cryo-Freeze slows and deals 70 damage per second to nearby enemies.
Perk NitroBoost Nitro Boost Minor Perk During RIP-Tire, use (LSHIFT) to gain a quick boost of speed. Doing so reduces RIP-Tire’s damage by 50%.
Bomb Voyage Bomb Voyage Minor Perk After launching with Concussion Mine, Junkrat gains 25% increased attack speed for 3 seconds.
Mine Recycling Mine Recycling Major Perk Eliminations with Concussion Mine restore one charge.
Perk FragCannon Frag Cannon Major Perk Frag Launcher’s projectile speed is increased by 25%
Perk SonicDisruption Sonic Disruption Minor Perk Sonic Arrow hacks nearby Health Packs for 30 seconds.
Perk DragonFury Dragon Fury Major Perk After hitting an enemy with Primary Fire, gain 20% attack speed for 1.5 seconds.
Perk Frost Arrow Frost Arrow Major Perk Press Reload to ready an explosive frost arrow that slows enemies by 35% for 2 seconds.
Perk ScatterArrows Scatter Arrows Major Perk On first ricochet, Storm Arrows split into 5 shots dealing 33% damage and bounce 1 extra time.
Swift Cuts Swift Cuts Minor Perk Quick Melee reduces the cooldown of Swift Strike by 3 seconds.
Perk DragonsThirst Dragon's Thirst Minor Perk Dragonblade swings gain 30% lifesteal.
BladeTwistingPerk Blade Twisting Major Perk Swift Strike deals 25 additional damage over time if the enemy is below half health.
Perk Meditation Meditation Major Perk Regenerate 35 health per second while Deflect is active.
Relentless Barrage Relentless Barrage Minor Perk Direct hits with Take Aim refund 8 automatic bolt ammo.
Momentum Boost Momentum Boost Minor Perk Quick Dash distance is increased by 20%.
Aerial Recovery Aerial Recovery Major Perk After using Updraft, heal for 30 health per second until Freja touches the ground.
Perk Rising Winds Rising Winds Major Perk Updraft gains an additional charge.
Perk Suppressive Security Suppressive Security Minor Perk Override Protocol's light rounds slow enemies by 30% for 1 second.
Perk Enhanced Agility Enhanced Agility Minor Perk Siphon Blaster's movement speed bonus is increased by 20% while not firing.
Perk Heat Sink Heat Sink Major Perk Direct hits with Siphon Blaster refunds 60% heat and increase its duration by 0.1 seconds.
Perk Cyber Adhesion Cyber Adhesion Major Perk Cyber Frag now sticks on contact, dealing 40 extra damage to stuck enemies.
Focused Rush Focused Rush Minor Perk Focused Beam's range is increase by 6 meters and movement speed is increase by 20% when active.
Partial Scan Partial Scan Minor Perk Duplicate starts with 50% of its ultimate charge.
Perk FullSalvo Full Salvo Major Perk Sticky Bombs fires 50% more projectiles.
Perk HighBeams High Beams Major Perk Focusing Beam eliminations reset Flight's cooldown.
Perk BangBang Bang Bang Minor Perk Cassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.
Even The Odds Even the Odds Minor Perk Regenerate 30 health per second for each enemy targeted by Deadeye.
Perk Rollin' Round-Up Rollin' Round-Up Major Perk Combat Roll also heals 15 health for each bullet reloaded.
Silver Bullet Silver Bullet Major Perk Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.
Configuration Reload Configuration Reload Minor Perk Reduce the cooldown of A-36 Tactical Grenade by 4 seconds when changing configurations.
Perk ArmoredArtillery Armored Artillery Minor Perk Configuration: Artillery grants 300 temporary overhealth.
Perk LindholmExplosives Lindholm Explosives Major Perk Configuration: Assault’s Weapon slowly fires explosive shells instead of a rotary cannon.
Perk SelfRepair Self-Repair Major Perk Press E to rapidly heal yourself.
Remote Detonator Remote Detonator Minor Perk After using Dynamite, pressing Ability 2 again causes it to explode after a 0.5 second delay.
Perk Double-Barreled Double-Barreled Minor Perk Knocking an enemy back with Coach Gun briefly allows it to be used again with 25% reduced knockback.
Perk VipersSting Viper's Sting Major Perk Hitting 2 consecutive scoped shots on a target deals 25 extra damage and reloads 1 ammo.
Perk Airburst Airburst Major Perk Dynamite has a 40% increased detonation radius while airborne and refunds 3 ammo when thrown.

Support

Support Hero Perks
Hero Perk Type Description
Perk Groggy Groggy Minor Perk Enemies waking up from Sleep Dart are slowed and take 50 damage for 2 seconds.
Perk Speed Serum Speed Serum Minor Perk Nano Boost grants a 40% movement speed boost to both Ana and her target.
Perk Headhunter Headhunter Major Perk Biotic Rifle can crit enemies.
Perk BioticBounce Biotic Bounce Major Perk After exploding, Biotic Grenade bounces and explodes again for 60 damage and healing.
Perk AssaultBurst Assault Burst Minor Perk Regenerative Burst now provides Baptiste with 20% increased attack speed for 3 seconds.
Perk Expanded Field Expanded Field Minor Perk Immortality Field radius increased by 30%.
Perk AutomatedHealing Automated Healing Major Perk Using any ability triggers Baptiste's Shoulder Turret, periodically firing up to 3 shots at allies, each restoring 40 health.
Perk RocketBoots Rocket Boots Major Perk While airborne from Exo Boots, use (SPACE) to dash horizontally.
Perk Combat Medic Combat Medic Minor Perk Melee attacks reduce the cooldown of Repair Pack by 0.75 seconds.
Perk MoraleBoost Morale Boost Minor Perk Inspire lasts 3 seconds longer when activated by Whip Shot.
Perk Inspiring Strike Inspiring Strike Major Perk Shield Bash grants 30% increased movement speed for 2 seconds. Inspire's healing is instant when activated by Shield Bash.
Perk Whiplash Whiplash Major Perk Whip Shot's knockback can slam enemies into walls, dealing 50 extra damage.
Perk RapidConstruction Rapid Construction Minor Perk Healing Pylon builds 300% faster and its cooldown is reduced by 1.5 seconds.
Perk SummerSolstice Summer Solstice Minor Perk Activating Captive Sun grants Illari 3 extra seconds of flight, 20% increased flight speed, and 20% increased attack speed.
Perk Solar Flare Solar Flare Major Perk Press Primary Fire while using Solar Rifle's healing beam to heal all allies in front of Illari for 100 healing.
Perk Sunburn Sunburn Major Perk Outburst ignites enemies, dealing an additional 50 damage over 3 seconds.
Ability-passive Ulterior Motive Minor Perk 15% of Biotic Pawjectiles healing is converted into fuel.
Perk Transport Shielding Transport Shielding Minor Perk Gain up to 75 shield health while carrying another hero.
Perk Headbutt Headbutt Major Perk Frenetic Flight can knockback an enemy on impact when flying fast enough. Generate 25% fuel on knockback
Perk Claws Out Claws Out Major Perk Quick Melee becomes empowered every 6 seconds, wounding enemies for 40 damage and slowing them by 30% for 1 second.
Perk FamiliarVitals Familiar Vitals Minor Perk Pulsar Torpedoes lock onto allies 35% faster.
Locked On Locked On Minor Perk Reduce the cooldown of Pulsar Torpedoes by 1 second for each enemy hit.
Perk Faster Blaster Faster Blaster Major Perk While using Glide Boost, Mediblaster fires continuosly.
Perk Lift Off Lift Off Major Perk Martian Overboots can now triple jump.
Perk UrgentCare Urgent Care Minor Perk Healing Ofuda projectile speed is increased by 50% when seeking critical health allies.
Perk FortuneTeller Fortune Teller Minor Perk Kunai hits launch 2 Healing Ofuda to an ally in front of you.
Perk Ready Step Ready Step Major Perk Swift Step grants Kiriko 40% increased attack and reload speed for 3 seconds.
Perk Foxtrot Foxtrot Major Perk Protection Suzu grants allies 30% increased movement speed for 4 seconds.
Perk Petal Protection Petal Protection Minor Perk Allies heal 20 health per second while standing on Petal Platform.
Perk Dashing Escape Dashing Escape Minor Perk Rejuvenating Dash distance increased by 30%.
Perk Superbloom Superbloom Major Perk Thorns detonate for 40 extra damage when enough stick within 2.5 seconds.
Perk Sow the Seed Sow the Seed Major Perk Quick Melee with Healing Blossom equipped tosses a seed forward. Allies who pick up a seed gain 75 overhealth and 25% movement speed for 5 seconds.
Perk Soundwave Rider Soundwave Rider Minor Perk Wall Riding empowers your next Soundwave, increasing its knockback by 25% and damage by 50%.
Beat Drop Beat Drop Minor Perk Amp It Up is active during Sound Barrier.
Perk NoiseViolation Noise Violation Major Perk Crossfade's range is increased by 150% while Amp It Up is active.
Perk Accelerando Accelerando Major Perk Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up.
Angelic Resurrection Angelic Resurrection Minor Perk Mercy gains 100 overhealth after casting Resurrect.
Perk WingedReach Winged Reach Minor Perk Guardian Angel's range is increased by 30%.
Perk ChainBoost Chain Boost Major Perk Secondary fire links to a second nearby ally.
Perk Double Dose Double Dose Major Perk Flash Heal gains an additional charge but its base healing is reduced by 10.
Perk Wellspring Wellspring Minor Perk Remedy Aura resource generation increased by 25%.
Perk Exposed Soul Exposed Soul Minor Perk Hitting an enemy with Binding Chain increases your damage dealt to them by 30% for 2 seconds.
Perk Resonant Return Resonant Return Major Perk Healing Kasa bounces one additional time. Each bounce increases its healing by 10.
Perk Quickstep Quickstep Major Perk While Katashiro Return is active, allies within Remedy Aura gain 25% increased movement speed.
Perk Destruction's Divide Destruction's Divide Minor Perk Coalescence can be toggled between pure healing or pure damage, with 30% greater effect.
Perk EthicalNourishment Ethical Nourishment Minor Perk Biotic Orb’s first 30 healing is instant on each ally it encounters.
Perk Reversal Reversal Major Perk Reactivating Biotic Orb reverses its direction.
Perk Phantom Step Phantom Step Major Perk Fade lasts 0.5 seconds longer and boosts jump height by 50%.
Overflow Overflow Minor Perk Gain 10 ammo and 50% healing resource when Rushing Torrent is activated.
Balance Balance Minor Perk When you deal damage with water orbs, increase Restorative Stream's passive healing by 30% for 2 seconds.
Ebbandflow Ebb and Flow Major Perk Guardian Wave rewinds to its starting location. Has 50% less effectiveness while rewinding.
Fallingrain Falling Rain Major Perk Simultaneously control 3 water orbs that deal 60% decreased damage and have have 25% decreased empowered explosion radius.
Perk Discordant Repair Discordant Repair Minor Perk Zenyatta gains 10% lifesteal against enemies affected by Discord Orb.
Perk Ascendance Ascendance Minor Perk Activate and hold Double Jump to hover for up to 3 seconds.
Perk FocusedDestruction Focused Destruction Major Perk Secondary fire charges 20% faster and can store 1 extra Orb of Destruction.
Perk Dual Harmony Dual Harmony Major Perk Gain a 2nd Harmony Orb but they both heal for 70% effectiveness.

Removed Perks

Removed Hero Perks
Hero Perk Type Description
Ana Ana Perk Shrike Shrike Major Perk Using Nano Boost also casts it on Ana.
Ashe Ashe Perk Sidewinder Sidewinder Minor Perk Coach Gun pushes Ashe and enemies 12% farther.
Ashe Ashe Perk RapidFire Rapid Fire Minor Perk Unscoped shots gain 30% increased attack speed, but deal 10% less damage.
Baptiste Baptiste Perk FieldMedicine Field Medicine Minor Perk Immortality Field restores 80 health to nearby allies and 40 health to Baptiste when destroyed.
Baptiste Baptiste Perk Biotic Reloader Biotic Reloader Minor Perk Hitting an entire three-round burst reloads a healing projectile. Healing projectile direct hits reloads 3 primary fire ammo.
Bastion Bastion Perk SmartBomb Smart Bomb Minor Perk A-36 Tactical Grenade's self-knockback is increased by 25% and no longer damages you.
Brigitte Brigitte Perk QuickFix Quick Fix Major Perk Repair Packs instantly heal an additional 35 health to critical health allies.
Brigitte Brigitte Perk BarrierRestoration Barrier Restoration Minor Perk Shield Bash grants 30% movement speed for 1.5 seconds and bashing an enemy restores 100 Barrier health.
Cassidy Cassidy Perk GunSlingin Gun Slingin' Major Perk Critical hits with Primary Fire reduce the cooldown of Combat Roll by 3 seconds.
Cassidy Cassidy Perk QuickDraw Quick Draw Minor Perk Fan the Hammer shots are individually controlled and can crit for 50% more damage.
Cassidy Cassidy Perk PastNoon Past Noon Minor Perk Deadeye refunds 40% Ultimate Charge if it fully expires.
D.Va D.Va Perk HeavyRockets Heavy Rockets Major Perk Micro Missiles are swapped for Heavy Rockets which fire fewer projectiles with increased damage and explosion size.
D.Va D.Va Perk EjectionSuit Ejection Suit Minor Perk Eject grants 75 temporary overhealth.
D.Va D.Va Perk BunnyStomp Bunny Stomp Minor Perk Call Mech’s damage radius is increased by 50%.
Doomfist Doomfist Perk SeismicEmpowerment Seismic Empowerment Major Perk Hitting 3 or more enemies with Seismic Slam empowers Rocket Punch.
Echo Echo Perk EnhancedDuplication Enhanced Duplication Minor Perk During Duplicate, your clone's first ultimate extends Duplicate's duration by 3 seconds.
Echo Echo Perk FriendlyImaging Friendly Imaging Minor Perk Duplicate can also target allies.
Freja Freja Updraft Ready to Hunt Major Perk Updraft grants a temporary free use of Quick Dash.
Freja Freja Frost Bolts Frost Bolts Minor Perk Enemies hit by 3 regular bolts in quick succession are slowed by 20% for 2 seconds.
Freja Freja Tracking Instinct Tracking Instinct Minor Perk Critical health enemies are revealed to you.
Freja Freja Hunters Instinct Hunters Instinct Minor Perk Direct hits with Take Aim reveal enemies to Freja for 3 seconds.
Genji Genji Perk Acrobatics Acrobatics Minor Perk Swift Strike and Wall Climb resets double jump.
Hanzo Hanzo Perk YamagamiTechnique Yamagami Technique Major Perk Wall Climb accelerates your Lunge cooldown by 300%.
Hanzo Hanzo Swift Lunge Swift Lunge Minor Perk Arrow hits reduce the cooldown of Lunge by up to 1 second, based on charge.
Hazard Hazard Perk OffTheTop Off The Top Minor Perk Violent Leap’s Slash deals 50% more damage to enemies above 250 health.
Illari Illari Perk SolarPower Solar Power Major Perk Fully charged Solar Rifle hits grant 12.5% of your maximum solar energy, overfilling up to 50%.
Jetpack Cat Jetpack Cat Perk Territorial Territorial Major Perk Purr now also damages nearby enemies for 33% of the healing amount. Knockback is removed
Junker Queen Junker Queen Perk DeepWounds Deep Wounds Major Perk Scattergun hits extend your wound durations on those enemies by 0.5 seconds.
Junker Queen Junker Queen Perk RendingRecall Rending Recall Minor Perk Recalling Jagged Blade from a stuck target refreshes its wound.
Junkrat Junkrat Perk TickTock Tick Tock Major Perk Concussive Mine strengthens 0.25 second after landing, increasing damage by 50%, explosion radius by 50%, and health by 200%.
Junkrat Junkrat Perk AluminiumFrame Aluminium Frame Minor Perk Steel Trap's throw range is increased by 50% and trapped enemies cannot be healed.
Juno Juno Perk MasterBlaster Master Blaster Major Perk Mediblaster can crit enemies.
Juno Juno Perk HyperBoost Hyper Boost Minor Perk While using Glide Boost, passing through Hyper Ring pushes you forward.
Juno Juno Perk ReBoots Re-Boots Minor Perk Activating Glide Boost resets Double Jump.
Kiriko Kiriko Perk Shuffling Shuffling Major Perk Swift Step can be used again within 4 seconds of its initial cast.
Lifeweaver Lifeweaver Perk Petal Power Petal Power Major Perk Allies gain 30% attack speed while standing on a raised Petal Platform.
Lifeweaver Lifeweaver Perk LifeCycle Life Cycle Minor Perk While alive, regenerate 10 health per second. Upon death, drop a healing seed that heals allies for 250 health.
Lifeweaver Lifeweaver Perk CleansingGrasp Cleansing Grasp Minor Perk Life Grip cleanses negative effects. Cleansing a negative effect reduces Life Grip cooldown by 4 seconds.
Lifeweaver Lifeweaver Perk Lifeweaving Lifeweaving Minor Perk Rejuvenating Dash adds 30 healing to your next Healing Blossom within 3 seconds.
Lúcio Lúcio Perk Groovin Groovin' Minor Perk Regenerate 4 ammo per second while wall riding.
Lúcio Lúcio Perk BassBlowout Bass Blowout Minor Perk Soundwave's knockback is increased by 15%.
Mauga Mauga Perk TwoHearts Two Hearts Minor Perk While on an objective, Mauga counts as 2 heroes and regenerates 20 health per second.
Mei Mei Perk ChillingReach Chilling Reach Minor Perk Primary fire’s range is increased by 30%.
Mei Mei Perk Permafrost Permafrost Minor Perk Ice Wall's duration is increased by 2 seconds.
Mei Mei Perk BitingCold Biting Cold Minor Perk Secondary fire hits slow enemies by 20% for 1.5 seconds.
Mercy Mercy Perk AngelicRecovery Angelic Recovery Minor Perk Mercy receives 15 health per second while Caduceus Staff is attached to a full health ally.
Mercy Mercy Perk Divine Momentum Divine Momentum Minor Perk Increases Mercy's travel speed by 15% after cancelling Guardian Angel.
Moira Moira Perk Contamination Contamination Major Perk Enemies being damaged by Biotic Orb receive 25% reduced healing.
Moira Moira Perk Phantom Step Uprush Minor Perk Fade’s jump height is increased by 50%.
Moira Moira Perk Vanish Vanish Minor Perk Fade’s duration is increased by 0.5 seconds.
Orisa Orisa Perk FleetingBulwark Fleeting Bulwark Minor Perk Fortify briefly grants an additional 100% decaying overhealth when activated.
Orisa Orisa Perk HeatDissipator Heat Dissipator Minor Perk Critical hits from your primary fire refund heat.
Pharah Pharah Perk ConcussiveImplosion Concussive Implosion Major Perk Concussive Blast’s knockback is inverted to a pull in.
Pharah Pharah Sky Spy Sky Spy Major Perk Concussive Blast reveals targets to Pharah for 3 seconds. During this, the next direct Rocket Launcher hit per target deals 30% extra damage.
Pharah Pharah Perk DriftThrusters Drift Thrusters Minor Perk Pharah can move while Barrage is active.
Ramattra Ramattra Perk VengefulVortex Vengeful Vortex Major Perk While Ravenous Vortex is airborne, use E again to detonate it, dealing 50 damage and pulling enemies downward.
Reaper Reaper Perk RavenousWraith Ravenous Wraith Major Perk Leaving Wraith Form grants 40% additional lifesteal for 3 seconds.
Reaper Reaper Perk DeathsShadow Death's Shadow Minor Perk Shadow Step reloads hellfire shotguns and has 25% increased range.
Reinhardt Reinhardt Perk CrushingVictory Crushing Victory Major Perk Charge damage grants temporary overhealth for 100% of the damage dealt.
Reinhardt Reinhardt Barrier Re-Charge Barrier Re-charge Minor Perk Distance travelled while using Charge regenerates your Barrier Field by 200 per second.
Reinhardt Reinhardt Perk FieryUptake Fiery Uptake Minor Perk Barrier Field is healed for 100% of Fire Strike's damage dealt.
Roadhog Roadhog Perk Invigorate Invigorate Major Perk Take A Breather rapidly increases Roadhog's movement speed by 30%.
Roadhog Roadhog Perk HogToss Hog Toss Minor Perk Pig Pen's throw range is increased by 50% and damage is increased by 25%.
Roadhog Roadhog Pent Up Pent Up Minor Perk When Pig Pen is triggered, refill 50% Take A Breather resource which can overfill.
Sigma Sigma Perk MassiveImpact Massive Impact Minor Perk Accretion's knockdown duration increases to up to 3 seconds based on travel distance.
Sojourn Sojourn Perk AdhesiveSiphon Adhesive Siphon Major Perk Disruptor Shot can stick to enemies and generates Railgun energy when dealing damage.
Sojourn Sojourn Perk ExtendedMag Extended Mag Minor Perk Maximum ammo increased by 15.
Soldier: 76 Soldier: 76 Perk AgilityTraining Agility Training Major Perk Sprint’s speed is increased by 20% and reload can be performed while sprint is active.
Soldier: 76 Soldier: 76 Perk FieldEmergency Field Emergency Minor Perk Biotic Field’s healing is increased by 100% on allies below half health.
Soldier: 76 Soldier: 76 Perk RecycledPulseMunitions Recycled Pulse Munitions Minor Perk Helix Rockets reload 15 ammo if they damage an enemy.
Sombra Sombra Perk StackOverflow Stack Overflow Major Perk Hack's silence duration is increased by 100%, but its range is decreased by 15%.
Sombra Sombra Perk WhiteHat White Hat Major Perk Hack can be used on allies to restore 100 health over 2 seconds.
Sombra Sombra Healthy Hacker Healthy Hacker Major Perk Hacked health packs provide up to 75 overhealth to Sombra.
Sombra Sombra Perk ViralEfficacy Viral Efficacy Minor Perk Virus' cooldown is reduced by 3 seconds when an enemy affected by Virus is eliminated.
Symmetra Symmetra Perk AdvancedTeleportation Advanced Teleportation Minor Perk Teleporter’s range is increased by 50%.
Torbjörn Torbjörn Perk FullyLoaded Fully Loaded Minor Perk Activating Overload fully refills Rivet Gun's ammo.
Torbjörn Torbjörn Perk Craftsman Craftsman Minor Perk Forge Hammer can restore armor health to allies. Turret gains 25 increased HP and Turret repair's heal is increased by 25%.
Tracer Tracer Perk Flashback Flashback Major Perk Recall increases Blink recovery rate by 150% for 3 seconds.
Tracer Tracer Perk Blast-from-the-Past Blast from the Past Minor Perk Pulse Bomb's radius is increased by 50%.
Vendetta Vendetta Perk Swift Vengence Icon Swift Vengeance Major Perk Last player to land a killing blow on you becomes a target. Eliminate the target to gain 150 overhealth and reset cooldowns.
Venture Venture Perk SmartrExcavator SMART-R Excavator Major Perk SMART Excavator's range is increased by 25%.
Venture Venture Perk SeismicSense Seismic Sense Minor Perk While underground, Venture can sense enemies within 25 meters.
Widowmaker Widowmaker Perk DeadlyDeux Deadly Deux Major Perk Venom Mine gains 100% increased damage and a second charge, enabling 2 active mines at a time.
Widowmaker Widowmaker Perk EscapePlan Escape Plan Major Perk Scoped shot hits reduce Grappling Hook's cooldown by up to 4 seconds.
Widowmaker Widowmaker Perk FocusedAim Focused Aim Minor Perk Scoped shots charge 50% faster during Infra-Sight.
Winston Winston Barrier Toss Barrier Toss Minor Perk Winston now throws his barrier forward when used.
Winston Winston Perk ShortCircuit Short Circuit Minor Perk Tesla Cannon deals 100% more damage to deployable objects, such as turrets and barriers.
Wrecking Ball Wrecking Ball Perk TransferEfficiency Transfer Efficiency Major Perk Reactivating Adaptive Shield reduces its cooldown by 1.5 seconds per ally affected and the transfer cost is reduced by 50%.
Wrecking Ball Wrecking Ball Perk PackRat Pack Rat Minor Perk Health Packs heal an additional 100 health.
Zarya Zarya Perk GravitonCrush Graviton Crush Minor Perk Graviton Surge deals up to 40% of enemy max health as damage over time.
Zarya Zarya Perk Energy Converter Energy Converter Minor Perk Hits with Particle Cannon's secondary fire generate 2 energy.
Zenyatta Zenyatta Perk Duality Duality Major Perk Zenyatta heals Orb of Harmony targets for 40% of his damage dealt to Orb of Discord targets.
Zenyatta Zenyatta Perk ZenithKick Zenith Kick Minor Perk Snap Kick's knockback distance is increased by 30%.
Zenyatta Zenyatta Perk Transcendent Condemnation Transcendent Condemnation Minor Perk While using Transcendence, apply Discord Orb to all enemies within range.